Corporate Business Information Systems (CBiS) provides a mixture of products and services to support the teaching of innovation, engineering and computing. The versatile resources combine powerful STEM and STEAM processes, with fun, powerful, yet comprehensive, technology that has a real-world perspective. The solutions are proven to maximise engagement and impact with students of all ages and abilities.
The recently-launched Cardboard2Code modules are mapped to the various aspects of the Design Technology and Computing curriculums, and is a fun and engaging way to learn complex tasks such as programming.
Accompanying the education kits, CBiS Education provides an online resource portal, packed with content and resources, such as lesson ideas, worksheets, handouts and videos, which can be accessed at any time. Kits include:
CBiS Education use practical ways to engage students in both primary and secondary education using student programmed robotic kits, which makes the computing curriculum more fun and accessible both to teachers and students. CBiS Education encourages and supports the introduction of an after school club using joint teacher and student workshops. Various workshops are available which demonstrate the pure engagement capacity of the equipment, and can be a surefire way of understanding how to use the equipment in the classroom: